Holidays mean family, friends, presents and extra doses of drama! But for three girls, the one gift they weren't expecting may be everything they ever hoped for.
Prairie Evers by Ellen Airgood
Ten-year-old Prairie is happy being home-schooled and raising her flock of chickens, so transferring to regular school is a big change, but fortunately she meets a wonderful friend.
The Scar Boys by Len Vlahos
Written as a college admission essay, eighteen-year-old Harry Jones recounts a childhood defined by the hideous scars he hid behind, and how forming a band brought self-confidence, friendship, and his first kiss.
The Carnival at Bray by Jessie Ann Foley
It's 1993, and Generation X pulses to the beat of Kurt Cobain and the grunge movement. Sixteen-year-old Maggie Lynch is uprooted from big-city Chicago to a windswept town on the Irish Sea. Surviving on care packages of Spin magazine and Twizzlers from her rocker uncle Kevin, she wonders if she'll ever find her place in this new world. When first love and sudden death simultaneously strike, a naive but determined Maggie embarks on a forbidden pilgrimage that will take her to a seedy part of Dublin and on to a life-altering night in Rome to fulfill a dying wish. Through it all, Maggie discovers an untapped inner strength to do the most difficult but rewarding thing of all-- live.
The Story of Owen: Dragon Slayer of Trondheim by E.K. Johnston
In an alternate world where industrialization has caused many species of carbon-eating dragons to thrive, Owen, a slayer being trained by his famous father and aunt, and Siobahn, his bard, face a dragon infestation near their small town in Canada.
The Strange and Beautiful Sorrows of Ava Lavender by Leslye Walton
Born with bird wings, Ava Lavender is well aware that love has long made fools of her family. When pious Nathaniel Sorrows mistakes her bird wings for angel wings, 16-year-old Ava faces the man's growing obsession, which comes to a head with the rain and feathers that fly through the air during a nighttime summer solstice celebration.
Guinness World Records 215 Gamer's Edition
The ultimate and complete guide to videogames. The brand-new 2015 edition is packed full of the most up-to-date news, achievements and developments in the gaming world, illustrated with the best and most exciting imagery from this year's top titles. It also includes gameplay tips and hints, retro facts from classic games, and more.
With Scratch 2.0, getting started in computer programming is easier and more fun than ever. And with this completely updated edition of the popular Scratch Programming for Teens, you'll learn the basics in a fast, friendly way and be sharing your creations online before you know it. Focused on the fundamentals and using the free Scratch programming language, Scratch 2.0 Programming for Teens will teach you to develop interactive stories, games, animations, and other programs on the web, in your computer's browser, using graphic, customizable code blocks. Written especially for first-time programmers, this book's hands-on approach emphasizes the design and development of programming logic. You'll learn important programming concepts without getting bogged down in complicated details. And the basic principles you learn here will build a foundation from which you can move on to other, more complex, programming languages (like Microsoft Visual Basic, Java, and C++), if you decide to go deeper into software development.
Super Smash Bros. for 3DS/Wii U Official Game Guide by Nick Von Esmarch
Unlock It All - see how to unlock each character, stage and more
Winning Strategies - learn to play your favorite characters with strategies on how to best utilize their move sets
Master Smash Run - full details on the Nintendo 3DS exclusive Smash Run game mode, including how to defeat each enemy and the best use for each power
Complete Coverage - the guide covers all game modes for the Wii U and Nintendo 3DS versions of the game
Super Scratch Programming Adventure!
Scratch is the wildly popular educational programming language used by millions of first-time learners in classrooms, libraries, and homes worldwide. By dragging together colorful blocks of code, kids quickly learn computer programming concepts and make cool games and animations. In Super Scratch Programming Adventure!, kids learn programming fundamentals as they make their very own playable video games. They'll create projects inspired by classic arcade games that can be programmed (and played!) in an afternoon. The book's patient, step-by-step explanations of the code and fun programming challenges will have kids creating their own games in no time. This full-color comic book makes programming concepts like flow control, subroutines, and data types effortless to absorb. Packed with ideas for games that kids will be proud to show off, Super Scratch Programming Adventure! is the perfect first step for the budding programmer.
Yotsuba&! by Kiyohiko Azuma (vol 4 - replacement)
Yotsuba can't decide if she wants to be a mean grown-up. But then again there are some perks, so maybe it's okay to be a grown-up sometimes?
Library Wars: Love and War by Kiiro Yumi & Hiro Arikawa
In the near future, the federal government creates a committee to rid society of books it deems unsuitable. The libraries vow to protect their collections, and with the help of local governments, form a military group to defend themselves--the Library Forces!
When the director of the Kanto Library Base gets sick, a temporary replacement is assigned, according to regulations. But Iku and her roommate, Asako, discover a trail of missing books that lead back to the temporary director. Has he betrayed everything the Library Forces stand for and handed books over to the enemy?!
Sword Art Online: Aincrad by Reki Kawahara, Tamako Nakamura
In the year 2022, gamers rejoice as Sword Art Online-a VRMMORPG (Virtual Reality Massively Multiplayer Online Role Playing Game) like no other-opens its virtual doors, allowing players to take full advantage of the ultimate in gaming technology: NerveGear, a system that allows users to completely immerse themselves in the game world by manipulating their brain waves to create a wholly realistic gaming experience. But when the game goes live, the elation of the players quickly turns to horror as they discover that, for all its amazing features, SAO is missing one of the most basic functions of any MMORPG-a log-out button. Now trapped in the virtual world of Aincrad, their bodies held captive by NerveGear in the real world, users are issued a chilling ultimatum: conquer all one hundred floors of Aincrad to regain your freedom. But in the warped world of SAO, "game over" means certain death-both virtual and real...
Teenage Mutant Ninja Turtles Micro Series vol. 1 by Brian Lynch, Tom Waltz
Four stand-alone tales centering on each Turtle! Raphael is looking for answers and might find them with Casey Jones, but can they survive the night? Michelangelo explores New York City and stumbles onto a high-stakes heist. Donatello goes incognito to a science fair and finds out that it's being put on by none other than Baxter Stockman. And finally, it ends with Leonardo doing battle with the ruthless Foot Clan!
In Real Life by Cory Doctorow and Jen Wang
Anda loves Coarsegold Online, the massively-multiplayer role playing game that she spends most of her free time on. It's a place where she can be a leader, a fighter, a hero. It's a place where she can meet people from all over the world, and make friends. But things become a lot more complicated when Anda befriends a gold farmer -- a poor Chinese kid whose avatar in the game illegally collects valuable objects and then sells them to players from developed countries with money to burn. This behavior is strictly against the rules in Coarsegold, but Anda soon comes to realize that questions of right and wrong are a lot less straightforward when a real person's real livelihood is at stake
Seconds by Bryan Lee O'Malley
Katie's got it pretty good. She's a talented young chef, she runs a successful restaurant, and she has big plans to open an even better one. Then, all at once, progress on the new location bogs down, her charming ex-boyfriend pops up, her fling with another chef goes sour, and her best waitress gets badly hurt. And just like that, Katie's life goes from pretty good to not so much. What she needs is a second chance. Everybody deserves one, after all--but they don't come easy. Luckily for Katie, a mysterious girl appears in the middle of the night with simple instructions for a do-it-yourself do-over: 1. Write your mistake 2. Ingest one mushroom 3. Go to sleep 4. Wake anew. And just like that, all the bad stuff never happened, and Katie is given another chance to get things right. She's also got a dresser drawer full of magical mushrooms--and an irresistible urge to make her life not just good, but perfect. Too bad it's against the rules. But Katie doesn't care about the rules--and she's about to discover the unintended consequences of the best intentions
Teenage Mutant Ninja Turtles Micro-Series Vol 2 by Mike Costa, Eric Burnham, Ben Epstein
Following in the tradition of the original TMNT micro-series comes four stand-alone tales. This title focuses on the Turtles' friends and family.